Perfect World Entertainment, one of China's largest game developers and operators, may be the subject of a nasty sounding patent infringement lawsuit, but stock traders don't seem to be holding that against the company. After briefly noting yesterday's news that Perfect World Entertainment's upcoming freemium title Jade Dynasty -- an English-language, tuned-for-the-west version of one of China’s most popular online games -- was in open beta, I casually looked at the company's performance on the Nasdaq (where it trades under the symbol PWRD). Surprisingly, the company has enjoyed an almost 100 percent increase in share price over the past three months, with some thinking a price peak has yet to be reached.
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eRepublik Labs today said it had finalized a first round of VC funding totaling $2.77 million. Leading the round was Paris-based AGF Private Equity. On its blog, the company says the funds will be used in three ways: to build out the existing 'massive online social strategy game' eRepublik, to staff up beyond its current headcount of 30, and to move forward in efforts to build out the eRepublik Labs game lineup.
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Sulake announced some financial results, primarily driven by Habbo, for 2008. The company broke the 50 million Euro (74 million USD) mark last year, earning about 4.8 million Euros (7 million USD) before interest, taxes, depreciation and amortization and a positive net result overall. That's fairly steady growth over the year, as the company previously reported €25,600,000 in revenues from the first half. Habbo is certainly a standout, but it's worth noting it's bringing in substantially more than the $45 million in revenue some venture capitalists think cap virtual worlds.
Continue reading "Sulake Raked In $70 Million In 2008, Launching New Product in 2009" »
In Disney's Q1 2009 earnings report released today [PDF], the company noted that Interactive Media revenues increased by 47%, or $229 million, to $719 million in Fiscal Year 2008 compared to 2007 primarily due to a growth of $160 million at Disney Interactive Studios and $71 million at Disney Online, which were rolled together last summer. According to Disney, increase at Disney Online reflected higher virtual world subscription revenue due to a full year of owning Club Penguin, acquired during Disney's Q4 2007.
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Sulake, the company behind Habbo Hotel, brought in around €400,000 in net profits from the first half of 2008, according to Arctic Startup, which, in turn is pulling from a Finnish report in Kauppalehti [Google Translation]. That's from a 20% growth in revenue to €25,600,000 (I'm assuming in the first half), with Sulake projecting 30% annual growth for 2008. Hit the jump for a perspective on Habbo's growth.
Continue reading "Habbo Netting $585k in First Half of 2008?" »
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