In the three-day period since the announcement of China's new laws regulating virtual currency, stock prices for major Chinese online game operators have crumbled, plunging by as much as 10% according to a report from Seeking Alpha. Affected companies are all traded in U.S. markets and include Shanda Online, Changyou, The9, NetEase, Perfect World, and Giant Interactive. This is a dramatic turnaround after months of share prices generally trending higher.
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Last month, VirtualWorldsNews.com reported on the declining dollars venture capital firms had invested in virtual worlds in the first quarter of 2009 -- down substantially from the same quarter a year ago as well as sequentially. Now, data from the National Venture Capital Association (NVCA) and a new study from VentureSource layers on the news with some far-reaching data measuring the total scope of VC funding, finding that in 2008 there was a decline both in the number of active VC funds as well as the number of principals, or lead investors, at VC firms.
The bad news: the drying up of venture funding and an exodus of talent that has heretofore written the big checks is fact. The somewhat better news: As reported earlier, the decline in investment for virtual worlds was
consistent with the drop in overall venture capital activity.
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Show Initiative, the leading virtual worlds and virtual goods trade media company, has announced findings from a comprehensive study of public transactions showing that investors put more than $68 million in 13 virtual worlds-related companies in Q1 2009.
That's substantially down from both Q1 2008, when $184 million was invested in 23 companies, and Q4 2008, when $101 million was invested into 13 companies. However, the decline in investment for virtual worlds is consistent with the overall drop in venture capital activity during the recession and, compared to some sectors, favorable.
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It's been clear for awhile that changes were afoot at Viximo, but only recently has it become clear just how dramatic those changes are going to be. The company has restructured, with some employees let go last month and former CEO Rob Frasca replaced by Dayna Grayson (of Viximo investor North Bridge Venture Partners) as acting CEO. Viximo closed a new round $5 million round of funding from North Bridge and Sigma. Perhaps most importantly, the company is refocusing itself around a new virtual goods strategy: providing content for partners to sell.
Continue reading "Viximo Repositions As Content Provider With New CEO And $5M In Funding" »
FlowPlay, the creator of tween and young teen virtual world OurWorld, has raised $1 million. That's enough to carry the company over into profitability CEO Derrick Morton told TechFlash. OurWorld, launched just over a year ago, mixes casual games with a larger narrative and social environment. FlowPlay previously raised $500,000 in angel funding and a $3.7 million Series A round in February 2008.
Continue reading "FlowPlay Raises $1 Million, Licensing Tech To Others" »
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