A recent Sony Japan presentation included a slide showing 24 publishers and developers who had been licensed to create content for Home. Some, like EA and Capcom, have already discussed plans and even shown off builds for the console-based virtual world. The list is incomplete, leaving off at least one American developer, Millions of Us, who helped in the development of the world itself. UPDATE: Millions of Us is no longer working with SCEA on Home. It does, though, include newly listed big developers like Disney Interactive (the video game, not virtual worlds branch) and Sega as well as a variety of Japanese companies.
The full 24 developers are Acquire, Activision, AQ Interactive, Atlus, Capcom, D3 Publisher, Disney Interactive, EA, Game Republic, Genki, Gungho, Hudson, Irem, Koei, Konami, Namco Bandai, Nippon Ichi, Paon, Q Entertainment, Sega, SNK Playmore, Spike, Tecmo, and Ubisoft.
Previously, Jack Buser, Sony's Director for PlayStation Home, has described its network of approved developers, some of whom will develop for third parties as well as themselves, as wide and always growing, but the company has declined to comment on specifics.
He did, however, note that the developers are extremely important to Sony's plans to build out Home.
"It's important to realize the scope of PlayStation Home. When you look around, it's just the icing on the cake," Buser said in November. "The cake is that it's a development platform for third parties to develop content on. We want Home to scale rapidly, and we figured the best way to do that is to get third parties involved. After launch, you're going to see Home grow rapidly with new media, new content, and new experiences, coming quite rapidly. That's absolutely been the demand from the users."
Jack Buser will be holding a fireside chat, Wednesday, March 11, 2009, at Engage! Expo.






Millions of US still a developer, cannot see a reference to them. Reuben, care to confirm?
Posted by: Peter Stephens | February 10, 2009 at 08:38 AM