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October 03, 2007

$1 Billion Invested in Virtual Worlds in the Last Year

$1 billion has been invested in 35 virtual worlds companies since last October, Virtual Worlds Management announced today as a lead up to the Virtual Worlds Fall Conference and Expo next week at the San Jose Convention Center. $196.8 Million was invested in 33 companies, with leadership from Redpoint Ventures, Charles River Ventures, Intel, and Rustic Canyon Partners. The rest of the money comes from two major deals: Disney's $700 million purchase of Club Penguin and Intel's recent $110 million acquisition of Havok, the 3D graphics provider that provides the physics inside of Second Life. For a complete chart of the investments across all the companies, view the chart here. There's more money going in to virtual worlds, business deals surrounding themand platforms being acquired all the time, so check back here for updates.

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Listed below are links to weblogs that reference $1 Billion Invested in Virtual Worlds in the Last Year:

» Those Tricky Virtual Numbers: Engagement and Investment from Marketing & Strategy Innovation Blog
by: C. Sven JohnsonThere are a couple of interesting items floating around the virtual community.First up is a report by the Yankee Group I first read about on the Virtual World News blog (Link). From the Yankee Group Press Release:According... [Read More]

» Serious Games Sizeable Market, Virtual Worlds Sizeable Investment from Marketing & Strategy Innovation Blog
by: Eliane AlhadeffNo slowing down in market adoption of Serious Games and Virtual Worlds, on both sides of the equation.The Numerator Gross RevenuesIn my prior posts Serious Games, Serious Money: A Sizeable Market and Serious Games: A Si... [Read More]

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