Virtual Goods = Big Business $$$
Venture Capitalist Susan Wu has posted some virtual transactions numbers:
- Neopets users have created over 206 million virtual pets
- Tencent has over 250 million active users in China and generated $100+ million in Q1 2007, 65% of their revenue comes from virtual goods and services
- Nexon generated $230 million in 2005, 85% of which came from virtual item sales
- Habbo Hotel has over 75 million registered avatars in 29 countries, 90% of their $60 million+ yearly revenue comes from virtual goods
- Gaia Online does over 50,000 person to person auctions a day - making them the 3rd largest auction site on the Internet. Their average user consumes 1200 page views a month.
She's hosting the Virtual Goods Summit on Friday. VirtualWorldsNews.com will be there to provide coverage. More details from Susan here too.





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